techUK continues to explore the opportunities, challenges, and implications that emerging technologies will bring in the future world of work, as part of the Exploring the Future of Work Series.

techUK’s Technology and Innovation Programme is partnering with the Skills, Talent & Diversity Programme to explore how the future of work will be shaped by the metaverse, as part of techUK’s new metaverse campaign.

The metaverse, a way to experience the next generation of the internet, is becoming a (virtual) reality and has the potential to change the way we work. Some see the future of the internet as an all-encompassing metaverse, an immersive evolution of the world wide web, while others are considering the application of the metaverse to industry verticals like entertainment and manufacturing. While discussion is likely to continue as to what the metaverse is, and perhaps is not, what is clear is that the metaverse has the potential to revolutionise the workforce – from where we work and the tools we use.

The development of the metaverse for the workforce of the future is set against the backdrop of a increasingly complex workforce with changing needs. Trends towards more flexible working models and remote work were accelerated by the pandemic, revealing benefits for productivity and wider inclusion in the UK labour force.

So too are the solutions available for businesses to interact, evolve and problem solve, from teaching surgery in VR, creating virtual offices, to digital twins for product design. Tech businesses are looking for ways to make work experiences more interactive, efficient, and inclusive.

This session will explore how virtual spaces will transform the workplace and who it actually is for and the implications of using these new technologies. It will also explore the skills that will evolve from immersive workforces, and how we prepare the current workforce and the next for this evolution.

Speakers will present thoughts on:

  • What is the metaverse and how will it practically influence workplaces and people’s ways of working?
  • What kind of training and learning can be done in the metaverse?
  • What are the costs associated with running virtual spaces? Will SMEs be able to afford and adopt this tech?
  • How can businesses mitigate the potential security and privacy threats when working in the metaverse?

Speakers

James Dunn

James Dunn

Director of Government and Regulatory Affairs and Public Policy, DXC Technology

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Laura Foster

Laura Foster

Head of Programme - Technology and Innovation, techUK

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Paul Henninger

Paul Henninger

Partner, Head of UK Connected Technology and Global Lighthouse, KPMG

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Ash Ramrachia

Ash Ramrachia

Co-founder & CEO, Academy

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Sofia Tirini

Sofia Tirini

Policy Manager, Compliance and Market Access, Access Partnership

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Sian Wilson

Sian Wilson

Executive Director - Commercial and Partnerships, The Skills Network

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