This working group will explore the 5G ecosystem, specifically opportunities that 5G can provide into Industry 4.0 with a current focus on manufacturing and logistics, the creative industries sector (including VR and AR, broadcasting and gaming) and to explore the barriers and opportunities of 5G in the rural economy.
The ecosystem is likely to expand rapidly, and business cases are likely to overlap. While we have chosen to focus on a few key areas initially, we expect the ecosystem to be highly interactive and for business cases to emerge which show benefits from using multiple technologies together. The working group will bring together members and stakeholders, and other associations in these sectors the explore the effects 5G will have upon the economy.
Introductions - Alan Nunn, CGI (Chair)
Workstream overview – Alan Nunn, CGI (Chair)
- How and why it is scoped as described
- Key goals and objectives
- Comments and input
Industry 4.0 – Manufacturing and Logistics - Stephen Muldowney, Huawei
5G and Rural Economy – Barriers and opportunities - Sophie Weston, techUK
Creative Industries – Stephen Muldowney, Huawei
Overall ecosystem management and business cases – CGI
Events Plan - All
Blog and Publicity - All
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